Global Certificate in 3D Modeling: Game Art Fundamentals

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The Global Certificate in 3D Modeling: Game Art Fundamentals is a comprehensive course that provides learners with essential skills in 3D modeling for the game industry. This course is critical for those seeking to break into the field of game art or looking to enhance their existing skillset.

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ใ“ใฎใ‚ณใƒผใ‚นใซใคใ„ใฆ

The game industry is experiencing rapid growth, and there is an increasing demand for skilled 3D modelers who can create immersive and engaging game environments. This course covers the fundamentals of 3D modeling, texturing, and lighting, equipping learners with the skills they need to create visually stunning game art. By completing this course, learners will have a strong portfolio of work to showcase to potential employers, giving them a competitive edge in the job market and opening up exciting career advancement opportunities.

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ใ‚ณใƒผใ‚น่ฉณ็ดฐ

โ€ข 3D Modeling Basics: Introduction to 3D modeling software, basic navigation, object creation, and transformation techniques.
โ€ข Polygon Modeling: Understanding polygonal modeling, edge loops, extrusions, and creating hard surface models.
โ€ข Organic Modeling: Modeling characters and creatures using subdivision surfaces, symmetry, and anatomy references.
โ€ข UV Mapping: Unwrapping and mapping 3D models for texture application, including planar, cylindrical, and spherical mapping.
โ€ข Texturing: Creating and applying textures to 3D models using image editing software, texture coordinates, and material settings.
โ€ข Lighting and Rendering: Setting up scenes, applying lights, and rendering final images or animations.
โ€ข Game Art Pipeline: Overview of the game art production pipeline, including pre-production, production, and post-production.
โ€ข Game Engines: Introduction to popular game engines, such as Unity and Unreal Engine, and their 3D model importing workflows.
โ€ข Optimization Techniques: Techniques for optimizing 3D models for real-time rendering, such as reducing polygon count, baking textures, and using LOD models.

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ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
GLOBAL CERTIFICATE IN 3D MODELING: GAME ART FUNDAMENTALS
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
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